There could still be plenty of more entertaining options, though, including meditations, workouts, immersive video viewing and games. You could even have one-on-one FaceTime video calls with full-body avatars, or make simple apps using Siri. This initial device is believed to be focused on productivity, with VR-ready versions of Apple apps like Pages, iMovie and GarageBand supposedly in the works. An Apple Watch-style crown would toggle between AR and VR, and you could type in mid-air.īy subscribing, you are agreeing to Engadget's Terms and Privacy Policy. Rather than rely on controllers, you would use hand gestures, gaze detection and Siri voice commands to navigate the interface. The Apple headset will reportedly run a new platform (possibly called xrOS) designed with mixed reality in mind. The true star might be the software, though. Expectations are that it will require an external battery pack and last for just two hours on a charge, but it would be relatively light and slim. It could also use an M2 chip that outperforms the mobile processors you typically see in stand-alone headsets. It might offer a 4K resolution per eye, with at least six cameras providing a view of the outside world as well as full body motion tracking. If the rumors are accurate, Apple’s stand-alone device (possibly called Reality Pro) may be more powerful than the Meta Quest Pro and many other high-end headsets. Now, though, a headset appears to be ready for a WWDC debut - Apple’s event logo even hints at a lens. The tech giant has been acquiring headset-friendly startups for years, and Tim Cook hasn’t been shy about his interests in augmented and virtual reality. Apple’s first foray into mixed reality hardware (that is, a blend of real and virtual worlds) is one of the company’s worst-kept secrets.
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